It has been a bit quiet on the blogs since we opened the doors, but we're still here! We had a rush of folks poking around on the site and we've been making changes based on the feedback you've sent. Though of course we're pushing the envelope of what browsers can do so not all feedback is positive, it's inspiring to check email these days because people have been so generous with their time and have helped smooth out a lot of rough edges.
You all rock, is what I'm saying!
One thing we heard a lot was that you can't get a feel for what is available from Tomorrow Space and the avatar accounts before being asked to set up an account and payment info. Also, we opened the doors to the site with a very limited set of clothes, body types, and attachments and we received a lot of feedback that more options are definitely required. We hear you and are looking closely at a variety of ways to beef up the inventory, ranging from paid artists to user created wardrobes.
If you have opinions on how this should work, now's the time to let me know!
We also heard from people landing on the site that they really want a public space to try out some of the social features before committing the time to tweak your avatars.
Here are the major changes we've made so far:
We added a public space which is linked from the front page. It's wide open so you'll find the same wild mix of people (and language) in there that you find on the street of any city, but it is a good way to see how web based spaces work with multiple people.
We also completely revamped the account levels, merging all avatar customization options into one free account level. So now guests can register for free and have access to the entire inventory without involving their credit cards. In the future we may add premium wardrobes and attachments which aren't free, but for now while the inventory is small it's all out there for anyone to use.
If you registered for a paid account level, don't worry! We made these changes before the end of the first billing cycle so your credit card was never charged.
Behind the scenes we're working on making the viewer more stable. It's a crazy world full of odd graphics cards, and we're finding new and interesting ways in which they can go pear shaped when asked to render 3D alongside web pages.
So that's where we're at: knocking down bugs and listening to you tell us where to take this thing called Tomorrow Space.